Fluid Infusion

Springboards: Grid cell avatars do not all display under the pointer

Details

  • Description:
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    Grid cell avatars do not all display under the pointer.

    Steps to reproduce:

    1) Open the Reorderer Springboards from the daily build site:
    http://build.fluidproject.org/fluid/fluid-components/html/Reorderer.html

    2) Go to the grid example (example 3) and pick up a cell. Notice that the avatar is not directly under the pointer. Different cells will be placed in differing positions.
    Show
    Grid cell avatars do not all display under the pointer. Steps to reproduce: 1) Open the Reorderer Springboards from the daily build site: http://build.fluidproject.org/fluid/fluid-components/html/Reorderer.html 2) Go to the grid example (example 3) and pick up a cell. Notice that the avatar is not directly under the pointer. Different cells will be placed in differing positions.
  • Environment:
    IE6 (Win XP, Win 2000)

Activity

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Justin Obara added a comment - 18/Sep/08 5:45 PM
'screenshot-1' shows the avatar for "Am" is far away from the pointer
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Justin Obara added a comment - 18/Sep/08 5:45 PM 'screenshot-1' shows the avatar for "Am" is far away from the pointer
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Justin Obara added a comment - 22/Sep/08 12:59 PM
Bug Parade: 0.5 release
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Justin Obara added a comment - 22/Sep/08 12:59 PM Bug Parade: 0.5 release
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Eli Cochran added a comment - 22/Sep/08 5:43 PM
I've been playing around with this bug and it's actually quite hard to reproduce. I can still do it if I grab one of the grid elements as I move the mouse very quickly on the run (so to speak). Otherwise the avatar tracks pretty closely.

This was running on XP, Service Pack 3, on a 1.73 GHz Pentium M with 1GB of RAM

No doubt that on a slower machine or with many processes running we could still reproduce this bug but I would suggest closing it.
Show
Eli Cochran added a comment - 22/Sep/08 5:43 PM I've been playing around with this bug and it's actually quite hard to reproduce. I can still do it if I grab one of the grid elements as I move the mouse very quickly on the run (so to speak). Otherwise the avatar tracks pretty closely. This was running on XP, Service Pack 3, on a 1.73 GHz Pentium M with 1GB of RAM No doubt that on a slower machine or with many processes running we could still reproduce this bug but I would suggest closing it.
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Justin Obara added a comment - 23/Sep/08 8:44 AM
Appears to have been resolved with one of the recent changes.

Verified fix using:
IE6 (Win XP, Win 2000)
Show
Justin Obara added a comment - 23/Sep/08 8:44 AM Appears to have been resolved with one of the recent changes. Verified fix using: IE6 (Win XP, Win 2000)

People

  • Assignee:
    Unassigned
    Reporter:
    Justin Obara
  • Votes:
    0
    Watchers:
    0

Dates

  • Created:
    18/Sep/08 5:44 PM
    Updated:
    23/Sep/08 8:44 AM
    Resolved:
    23/Sep/08 8:44 AM